Gets the name of the object.
The 5 menuops this NPC has when in world. Index 0 corresponds to MenuAction.GAME_OBJECT_FIRST_OPTION, Index 2 to MenuAction.GAME_OBJECT_SECOND_OPTION and so on.
Get the object composition the player's state says this object should transmogrify into.
NullPointerException if getImpostorIds is null
Gets the Varbit used to switch this multiloc, or -1 if this is not switched by a Varbit
Gets the Varbit used to switch this multiloc, or -1 if this is not switched by a VarPlayer
Get the size of the object on the X-axis in tiles
Get the size of the object on the Y-axis in tiles
Gets ID for the object.