DeadZone Community Packages
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    • Will attempt to walk to provided world point, must be within the scene. We recommend providing the optional delay to queue walking on the ClientThread if possible.

      Parameters

      • point: WorldPoint

        the intended destination as a worldpoint

      • Optionaldelay: number

        optional delay which allows you to queue walking on the ClientThread

      Returns boolean

      • true if walking was successfully queued