DeadZone Community Packages
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DeadZoneAPI
Tile
Interface Tile
interface
Tile
{
getDecorativeObject
()
:
DecorativeObject
;
getGameObjects
()
:
GameObject
[]
;
getGroundItems
()
:
TileItem
[]
;
getGroundObject
()
:
GroundObject
;
getLocalLocation
()
:
LocalPoint
;
getPlane
()
:
number
;
getSceneLocation
()
:
Point
;
getWallObject
()
:
WallObject
;
getWorldLocation
()
:
WorldPoint
;
}
Index
Methods
get
Decorative
Object
get
Game
Objects
get
Ground
Items
get
Ground
Object
get
Local
Location
get
Plane
get
Scene
Location
get
Wall
Object
get
World
Location
Methods
get
Decorative
Object
getDecorativeObject
()
:
DecorativeObject
Returns
DecorativeObject
get
Game
Objects
getGameObjects
()
:
GameObject
[]
Returns
GameObject
[]
get
Ground
Items
getGroundItems
()
:
TileItem
[]
Returns
TileItem
[]
get
Ground
Object
getGroundObject
()
:
GroundObject
Returns
GroundObject
get
Local
Location
getLocalLocation
()
:
LocalPoint
Returns
LocalPoint
get
Plane
getPlane
()
:
number
Returns
number
get
Scene
Location
getSceneLocation
()
:
Point
Returns
Point
get
Wall
Object
getWallObject
()
:
WallObject
Returns
WallObject
get
World
Location
getWorldLocation
()
:
WorldPoint
Returns
WorldPoint
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On This Page
Methods
get
Decorative
Object
get
Game
Objects
get
Ground
Items
get
Ground
Object
get
Local
Location
get
Plane
get
Scene
Location
get
Wall
Object
get
World
Location
DeadZone Community Packages
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