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    Interface Tile

    interface Tile {
        getDecorativeObject(): DecorativeObject;
        getGameObjects(): GameObject[];
        getGroundItems(): TileItem[];
        getGroundObject(): GroundObject;
        getLocalLocation(): LocalPoint;
        getPlane(): number;
        getSceneLocation(): Point;
        getWallObject(): WallObject;
        getWorldLocation(): WorldPoint;
    }
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